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The Amiga Book

The Amiga Book 3rd Edition
Magazine

Love the Amiga? Then you'll love our fantastic new bookazine. Discover the creation of classic Amiga games, read about your favourite Amiga developers, and discover the best games to collect. The Amiga Book also contains brand new images for many features as well as six new articles that have never seen print before.Featuring: Essential games - We go behind the scenes of Superfrog, Another World, SWOS, Lemmings and many more Amiga classics Your favourite developers - Discover in-depth articles on Cinemaware, Sensible Software, The Bitmap Brothers and Team 17 Informative features - Our exhaustive articles look at the Art of Amiga, its thriving demo scene, the creation of the Scumm engine and much, much more Exclusive content - The Amiga Book features six new articles that have never appeared in Retro Gamer and 250 new screenshots.

Welcome to The AMIGA Book TM

AMIGA 500 • FEW WORDS GET THE NOSTALGIA GLANDS FLOWING LIKE ‘AMIGA’ AND ‘500’. TO HEAR IT IS TO BE TRANSPORTED BACK TO A TIME WHEN NEW 2D VISUALS STILL HAD THE ABILITY TO SHOCK AND WHEN UK DEVELOPERS PRODUCED THE BEST COMPUTER GAMES IN THE ENTIRE WORLD. BUT HOW DID THE MUCH-LOVED HOME COMPUTER COME TO BE? ASHLEY DAY REVEALS ALL…

PERFECT TEN GAMES • Commodore’s Amiga 500 was a huge success, so it should come as no surprise that a variety of superb games are available for it. Indeed, it’s practically impossible to name just ten games, as for every one we put forward, three other titles were just as deserving. After a lot of soul searching, we decided that the following best represent some of the greatest genres found on the machine. How many have you played?

AMIGA 500 and the rest... • Commodore’s 16-bit triumph features so many games that we’d need a whole mag just to feature them. Console yourself with the following shots

AMIGA 1200 • COMMODORE’S AMIGA 1200 WAS ORPHANED ONLY 16 MONTHS AFTER ITS INITIAL LAUNCH, YET IT WENT ON TO BECOME THE SECOND BEST-SELLING AMIGA OF ALL TIME AND FEATURED A CATALOGUE OF GREAT GAMES THAT WOULD OFTEN PUSH THE 32-BIT COMPUTER BEYOND ALL EXPECTATIONS. LOVINGLY SUPPORTED BY THE GAMES INDUSTRY, THE 1200 REALLY WAS SOMETHING SPECIAL. ASHLEY DAY SHOWCASES THE COMPUTER THAT REFUSED TO DIE

PERFECT TEN GAMES • Despite a somewhat ropey start, Amiga’s 1200 soon started delivering a string of quality titles that simply weren’t possible on inferior machines. Before you write in though, any top ten is going to be entirely subjective and of course open to violent debate, and that’s what Retro Gamer is all about. Like-minded gamers, indulging in sheer nostalgia. Bring it on.

AMIGA 1200 and the rest... • Considering that Amiga’s 1200 was cut so short, it still supported a varied range of games and certainly gave those pesky consoles a damn good run for their money

AMIGA CD32 • IT WAS COMMODORE’S FINAL HARDWARE DESIGN BEFORE THE COMPANY WENT BELLY UP AND IS ONE OF THE MOST DERIDED AMIGAS OF ALL TIME BUT IS THE CD32’S TERRIBLE REPUTATION SO DESERVED? ASHLEY DAY ARGUES THE CASE FOR HISTORY’S MOST MISUNDERSTOOD CONSOLE

PERFECT TEN GAMES • We’d love to say that the CD32 was home to plenty of exclusive titles and not just 500 ports, but we’d be lying. Still, here’s a selection of titles that you really shouldn’t be without. Screenshots courtesy of www.lemonamiga.com

AMIGA CD32 and the rest... • Looking over the following two pages you’re probably thinking that the CD32 was home to Amiga 500 and 1200 ports and very little else, and to be honest you’d mainly be right. That’s not to say they weren’t good games though

Ultimate Guide: Lemmings • When a game disavows responsibility for loss of your sanity, hair or sleep, it’s easy to dismiss it as hyperbole – but for Lemmings, it was closer to an understatement. Nick Thorpe looks back on DMA Designs’ critter-saving classic

Eye Of The Beholder 2: The Legend...


Expand title description text
Frequency: One time Pages: 180 Publisher: Future Publishing Ltd Edition: The Amiga Book 3rd Edition

OverDrive Magazine

  • Release date: March 17, 2016

Formats

OverDrive Magazine

subjects

Tech & Gaming

Languages

English

Love the Amiga? Then you'll love our fantastic new bookazine. Discover the creation of classic Amiga games, read about your favourite Amiga developers, and discover the best games to collect. The Amiga Book also contains brand new images for many features as well as six new articles that have never seen print before.Featuring: Essential games - We go behind the scenes of Superfrog, Another World, SWOS, Lemmings and many more Amiga classics Your favourite developers - Discover in-depth articles on Cinemaware, Sensible Software, The Bitmap Brothers and Team 17 Informative features - Our exhaustive articles look at the Art of Amiga, its thriving demo scene, the creation of the Scumm engine and much, much more Exclusive content - The Amiga Book features six new articles that have never appeared in Retro Gamer and 250 new screenshots.

Welcome to The AMIGA Book TM

AMIGA 500 • FEW WORDS GET THE NOSTALGIA GLANDS FLOWING LIKE ‘AMIGA’ AND ‘500’. TO HEAR IT IS TO BE TRANSPORTED BACK TO A TIME WHEN NEW 2D VISUALS STILL HAD THE ABILITY TO SHOCK AND WHEN UK DEVELOPERS PRODUCED THE BEST COMPUTER GAMES IN THE ENTIRE WORLD. BUT HOW DID THE MUCH-LOVED HOME COMPUTER COME TO BE? ASHLEY DAY REVEALS ALL…

PERFECT TEN GAMES • Commodore’s Amiga 500 was a huge success, so it should come as no surprise that a variety of superb games are available for it. Indeed, it’s practically impossible to name just ten games, as for every one we put forward, three other titles were just as deserving. After a lot of soul searching, we decided that the following best represent some of the greatest genres found on the machine. How many have you played?

AMIGA 500 and the rest... • Commodore’s 16-bit triumph features so many games that we’d need a whole mag just to feature them. Console yourself with the following shots

AMIGA 1200 • COMMODORE’S AMIGA 1200 WAS ORPHANED ONLY 16 MONTHS AFTER ITS INITIAL LAUNCH, YET IT WENT ON TO BECOME THE SECOND BEST-SELLING AMIGA OF ALL TIME AND FEATURED A CATALOGUE OF GREAT GAMES THAT WOULD OFTEN PUSH THE 32-BIT COMPUTER BEYOND ALL EXPECTATIONS. LOVINGLY SUPPORTED BY THE GAMES INDUSTRY, THE 1200 REALLY WAS SOMETHING SPECIAL. ASHLEY DAY SHOWCASES THE COMPUTER THAT REFUSED TO DIE

PERFECT TEN GAMES • Despite a somewhat ropey start, Amiga’s 1200 soon started delivering a string of quality titles that simply weren’t possible on inferior machines. Before you write in though, any top ten is going to be entirely subjective and of course open to violent debate, and that’s what Retro Gamer is all about. Like-minded gamers, indulging in sheer nostalgia. Bring it on.

AMIGA 1200 and the rest... • Considering that Amiga’s 1200 was cut so short, it still supported a varied range of games and certainly gave those pesky consoles a damn good run for their money

AMIGA CD32 • IT WAS COMMODORE’S FINAL HARDWARE DESIGN BEFORE THE COMPANY WENT BELLY UP AND IS ONE OF THE MOST DERIDED AMIGAS OF ALL TIME BUT IS THE CD32’S TERRIBLE REPUTATION SO DESERVED? ASHLEY DAY ARGUES THE CASE FOR HISTORY’S MOST MISUNDERSTOOD CONSOLE

PERFECT TEN GAMES • We’d love to say that the CD32 was home to plenty of exclusive titles and not just 500 ports, but we’d be lying. Still, here’s a selection of titles that you really shouldn’t be without. Screenshots courtesy of www.lemonamiga.com

AMIGA CD32 and the rest... • Looking over the following two pages you’re probably thinking that the CD32 was home to Amiga 500 and 1200 ports and very little else, and to be honest you’d mainly be right. That’s not to say they weren’t good games though

Ultimate Guide: Lemmings • When a game disavows responsibility for loss of your sanity, hair or sleep, it’s easy to dismiss it as hyperbole – but for Lemmings, it was closer to an understatement. Nick Thorpe looks back on DMA Designs’ critter-saving classic

Eye Of The Beholder 2: The Legend...


Expand title description text